Author Archives: Boardcrafting

Laser-cut Gloomhaven player caddy

After buying Gloomhaven and getting it out of and back into its box, I decided it needed to have some player caddies.  There’s a marker for health and experience points, and a little slot for “lost” cards to be put … Continue reading

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I am very excited about this art

The design for the backs of the Deckahedron cards is done, and I just wanted to share it. The design is by Ben Didier and there’s a couple great things about it: newly designed “suits”: anvil, blades, crown, dragon look … Continue reading

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Core Resolution Mechanism Flowchart

After analyzing Genesys and FATE, I’m now ready to tease apart all the different steps in the core resolution mechanism of A Thousand Faces of Adventure.  And here it is. I think I’ve done a good job keeping it tight, … Continue reading

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A Thousand Faces of Adventure

I finally chose a title. A Thousand Faces of Adventure It was a hard slog and there were a lot of darlings I had to throw out, but I’m really excited about this name. For one, it’s a play on … Continue reading

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Genesys Core Resolution Mechanism

More exercise! I’ve been drawing up some flowcharts for the “core resolution mechanism” of a few different RPGs. Here’s the flowchart for Genesys.   And here’s the source svg.

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Flowchart for FATE Accelerated

As an exercise, I’ve been drawing up some flowcharts for the “core resolution mechanism” of a few different RPGs. Here’s the flowchart for FATE Accelerated.Here’s the source SVG file: https://github.com/sjbrown/misc_work/blob/master/deckahedron/inspiration/flowchart_fate_accelerated.svg

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Which box would you pick up?

The most important feedback I got at KublaCon this year was that my title needs to be better. “Deckahedron World” appealed to me because I like puns, and I felt it was a nice nod to it’s parent, Dungeon World. … Continue reading

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Last weekend was spent at KublaCon, which was an opportunity to hang out with friends, play some new board games, and excitedly run some playtests of Deckahedron World. I was very pleased with the playtests. One one hand I received … Continue reading

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Almost Famous

Boardcrafting was in the New York Times (sort of)! I was doing some vanity googling tonight, as one does – sometimes it’s fun to see where images of the Boardcrafting Catan boards pop up, and I saw a still image … Continue reading

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Refused Redemption and Corpsemonsters

Last night I completed my first playtest campaign of Deckahedron World! It. was. epic. Brian, Garrett, Greg, Jared, and I (and guest-star Joe as the Party Goblin) wove a tale of purple potatoes, murder, plagues, escapes, drug manufacturing, faction upheaval, … Continue reading

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